Archive for the ‘Miniatures’ Category

RPG Battle Maps Square Off: Battle Graph Dry Erase Boards

Tuesday, February 9th, 2010
Battle Graph Boards in use. Photo: Michael Harrison

Battle Graph boards in use. Photo: Michael Harrison

Running battles in combat-centric role-playing games can be as painful as stepping on a caltrop. You’re either depending on the Gamemaster to keep the entire scene in his or her head, or you’re constantly drawing and erasing the map on a ratty piece of graph paper. I’ve seen groups use Lego minifigs, chess pieces and even jelly beans. While the DIY crowd can certainly save a buck or two and keep using confections, many gamers are seeking out more polished solutions. There are a host of battle map options, ranging in price from a few to a few hundred bucks. Over the next few weeks, I’ll look at the ways that tabletop RPGers have taken the battle map to the next level.

First up, Battle Graph Dry Erase Boards. These are the spiritual successor to a product no longer in production, called Tact-Tiles, which were solid plastic boards with a dry-erase coating on one side. Best of all, Tact-Tiles were modular and locked together to form a massive surface that could be used for large scale battles or dungeon crawls. Unfortunately, the company that made Tact-Tiles, BC Products, went out of business. Now you’re lucky if you can find Tact-Tiles on eBay, and when you do, be prepared to shell out upwards of $100 for a set.

Brian Davison, owner of Longtooth Games, saw the need for a replacement. Last spring, he released Battle Graph Dry Erase Boards to the gaming community, and there was much rejoicing. Unfortunately, before posting this review, I found out that Battle Graphs are no longer being manufactured. I wanted to get the word out on them, anyway, because they are a good product and there might be a way you can save them! Hit the jump to find out more.

Before their halt in production, Battle Graphs came four tiles to a $25 set. Unlike the solid plastic Tact-Tiles, Battle Graphs are made of a particle board material. One side is coated with a white dry erase surface. Each tile is 10″x10″ and is gridded with 10×10 squares. The grids are actually scored into the surface, which makes for a built-in ruler when drawing dungeon walls. Just be careful not to get any moisture on the scores, because it can seep under the dry erase surface and cause some nasty damage.

Because of the way the four tiles interlock, you’ll end up with a total of 19×20 squares per four tile set. The interlocking tabs and blanks will provide slightly more or less room, depending on their location.

We put Battle Graphs to the test during my weekly Dungeons & Dragons game. Typically we use a combination of D&D Dungeon Tiles, Paizo Flip-Mats, and dry erase battle mats. The modular nature of the Battle Graphs was helpful in maintaining a “fog of war” style reveal in the dungeon crawl. We did notice that some of the tiles didn’t lock together very tightly and the gap between them was larger than it needed to be, but it did mean that miniatures didn’t go flying whenever we had to shift the tiles around.

My group likes pretty pictures on our battlefield. Unless your GM is a better artist than I am–and excels in the medium of dry erase–you’re not likely to win any awards for realism. A blank battle mat does give the GM more control over the encounter, which can certainly make up for poor visual verisimilitude. Even if you do have to keep reminding the players that the oddly shaped blob is a bridge, not a gelatinous cube.

The tiles are durable and portable, which means you won’t feel guilty chucking them in your backpack on your way to your FLGS. In a half year of use and cleaning only with paper towels or dry erasers, the Battle Graph boards have no ghosting whatsoever. The white dry erase surface is high quality but the other side is unprotected. As in, not waterproof. And Mountain Dew is made of mostly water. So if someone spills their drink, the Battle Graph boards are just as vulnerable as your Player’s Handbook.

Unfortunately, Brian Davison has hit some issues with the production of the Battle Graphs. As stated on the website:

“We are currently unable to continue the manufacture of our Battlegraph Dry Erase Boards. We are continuing our efforts to find financial support to get things up and running. If you are an interested investor, I would love to talk with you.”

So if you’re interested in investing in a really cool game product, head on over to battlegraph.com and touch base with Brian. And for anyone else who wants to add a versatile piece of battle map technology to their game room, Battle Graph Dry Erase Boards gets the GeekDad Seal of Approval. Hit up eBay or wait ’til Longtooth gets back into action. If you get the chance to buy, I’d recommend picking up two sets, just so you can build a mega dungeon on the fly and utterly destroy amaze your players.

Wired: Great price tag (when they were for sale). Modular, durable dry erase surface lets you create awesome “fog-of-war” encounters for various tactical RPGs. Scored grids make for easy and accurate line drawing.

Tired: Out-of-production. Unprotected bottom surface and scores are not Mtn Dew friendly. Blank white slate can be bad for art-challenged GMs.

(Full Disclosure: I received a free set of Battle Graph Dry Erase Boards.)

GeekDad’s Star Wars Dark Times Spoilers

Sunday, January 10th, 2010

I enjoy Wizards of the Coast’s Star Wars miniatures game. It’s kind of like a roleplaying game with just the fights. Now, I like playing a character as much as the next person, but there’s something compelling about reducing the experience down to a quick-setup board game. Plus, you need fewer players. I don’t know about you, but I only get a couple nights a month to roleplay and it’s hard getting the whole gang together.

Regardless, I particularly like the “Dark Times” era of Star Wars history. This is the time between Episode III and IV, when the few remaining Jedi are on the run and villainy reigns. Why do I like this so much? Because this is the only time that Jedi aren’t the top dogs. Between Vader’s bounty hunters, the 501st Legion and Mandalorian Jedi hunters, it’s not a good time to be a wielding the old light saber.

For over a thousand generations, the Jedi Knights were guardians of peace and justice in the Old Republic. Before the dark times. Before the Empire. But the Jedi have fallen, and sinister forces control the galaxy . . . the dark times are here.

Re-enact and create your own battles from the dark times between Episode III: Revenge of the Sith and Episode IV: A New Hope! Collect Chewbacca, A’Sharad Hett, Major Veers, IG-88, Boushh, and all your other favorite characters from the Star Wars universe!

And so, I’m stoked to reveal GeekDad’s exclusive Star Wars Dark Times miniature spoilers! Click through to see them.


121740_eg-05-jedi-hunter-droid110_24247000_001_EN.indd
121745_501st-legion-clone-commander110_24247000_001_EN.indd
121748_imperial-engineer110_24247000_001_EN.indd

Pulp Minatures for Your Pulp RPGs

Friday, November 27th, 2009

Images used under Creative Commons (www.pulpfigures.com)

Images used under Creative Commons (www.pulpfigures.com)

So, a while back when my little role playing group left AD&D 3.5 behind and found the joys of combining wikipedia research with Steve Jackson Games’ GURPs we found we were stuck with a problem.

While we were overflowing with miniatures of orcs and wizards and warriors, we were stuck for anything that resembled our new playing genres. Our 1920s horror campaign, our interest in gaming across 18th century Europe or pre-WWII Africa was always let down by our lack of decent 25mm pieces of crafted lead that simply wanted us to imagine fantasy.

That was until we found Pulp Figures. (Ok, when I say we, it was actually our most obsessive RPer - Toby).

Pulp Figures is a small miniatures catalog of extraodinary quality by Bob Murch.

Bob creates figures that fit the pulp genres beautifully. They are larger than life and often comical. Bob cut his teeth in the right places too. He designed the GAMA Award winning Call of Cthulhu range of minatures for Chaosium. These figures are much more general and not so Deep One focused and will fit with any campaign you may imagine - or could inspire one.

Bob’s range of “Rocket Men” inspired a 1930s Rocketeers campaign that was linked to the Hindenburg’s final flight, complete with half-insect/half-Nazi bad guys.

Even if you haven’t left fantasy behind, these miniatures are a must for any collector. The quality is evident in the gallery at the Pulp Figures.com.

Dwarven Forge Hammers Out the Boredom of Plain-Jane RPG Battlemaps (GeekDad WayBack Machine)

Tuesday, November 24th, 2009
Image: Michael Harrison

Image: Michael Harrison

One year ago you were reading this by Michael Harrison.

If you head out to your Friendly Local Game Store and observe the tabletop gamer in his or her natural habitat, you’ll see that every gaming table is different. Some gamemasters are hunkered behind laptops, others are peeking over their screens. At one table, the clatter of dice is constant, while at the next, it’s all about roleplay and the dice still haven’t left their pouches.

We all have our own styles when it comes to playing our favorite games. When I was younger, I preferred theater-of-the-mind RPGs with lots of vivid imagery and even the occasional prop thrown in. Lately, however, I’ve been hooked by games with a more tactical bent, like the most recent edition of Dungeons and Dragon.

While 4E offers more flavor and flexibility than your average tactical boardgame (Stratego, Risk), it focuses on position and movement of game pieces. Occasionally, the imagination and creativity of a roleplaying game gets lost in the mix. And if you’re using a plain old gridded game mat, the game may devolve into a series of back and forth dice rolls with no colorful narration. Unless you have a good DM, you may lose the “roleplaying” aspect of the game altogether.

When I traded in the flipmap for a generously-donated review set of Dwarven Forge Miniatures Terrain, my players were immediately drawn in. Instead of sketching out the battle map, I built the dungeon ahead of time with the hand-painted resin-cast pieces, covered the whole thing with cardboard, and introduced it to them a room at a time.

Tile-based, with a massive variety of sets and different looks, the Dwarven Forge pieces are sturdy and built to last. From caverns to castles to inns, each set has its own accessories to help round out the rooms. Tables and chairs, columns and pits, even plates and tankards and food. It adds a level of detail to your encounters that even the most talented artist would have trouble replicating on a dry-erase board.

Because of their quality, the terrain is not cheap. Each set runs between $70-$120, and if you’re aiming to create entire dungeons, you may need several sets. You’ll also want to make sure that you’ve got plenty of space. A dedicated gaming room is necessary, as you’ll need plenty of shelf space to store the Dwarven Forge boxes and a large table to build on.

I found that it was best to set up my dungeons ahead of time. On-the-fly dungeon design was tricky; my players sat idly by while I pawed through the boxes, trying to find the right pieces for the rooms.

For apartment-dwellers with limited budgets and even more limited space, D&D Dungeon Tiles may be your best bet for livening up the game table. But if you have a passion for miniatures and you’re not afraid to own “geek doll furniture”, then buy a few sets of Dwarven Forge and see where it takes you. Check out the video below to see my own gaming group enjoying our set:

WIRED: Modular, ultra-detailed, well-made, and a whole lot of fun

TIRED: Takes up a lot of space, pricey, hard for on-the-fly dungeon creation

Either way, this one definitely gets the GeekDad stamp of approval.

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